Post by Zephren on Jun 17, 2014 17:44:30 GMT
NOAH CASWELL
intriguingAshes [IA]
intriguingAshes [IA]
PERSONAL
Race: Human
Gender: Male
Age: 16
Height: 5'6"
Weight: 130 lbs.
Dream Planet: Prospit and Derse???
Typing Quirk: Noah's quirk is pretty normal but he sometimes he just. Pauses between sentences. And stuff.
Instrument: Keytar
God Tier: Thief of Space
Powers: As the Thief of Space, Noah could do the following: Disassemble himself and reconstruct elsewhere, penetrating areas that could not be reached previously, steal matter from objects in order to grow to larger heights, and steal enemy velocity in order to use it against an enemy to hit harder.
Themes:
Bittersweet - Panic! At The Disco
Brave as a Noun - Andrew Jackson Jihad
Innermission - Logic
INVENTORY
Wearing:
• Ray-Ban Glasses
• Time On My Brain Phone: 600 B - This phone has a psychic link to your mind. You can now access it and all of its functions mentally and even take 'calls' through the telepathic link essentially granting you telepathy to anyone who you have the phone number to and who picks up their phone when you 'call' them. It also imbues your phone with Time energy, giving a Moderate boost to Time players. If the owner is not a Time player then this allows them to Moderately buff themselves or one other person with time sped up or to Moderately debuff themselves or another person with time sped down. Effects last for 3 posts but no limit on uses per thread. Only one buff/debuff can be active at a time, however.
• Pyrokinesis Contacts: 1000 B - An eye contact used to represent the anti-hero from Code Geass, Lelouch vi Britannia. Allows you to use pyrokinesis while worn.
• Tearful Flying Dagger Outfit: 400 B - This outfit is cut in the same style as a Thief of Space. Its colors are red and orange- phoenix themed. There is yin-yang symbology within intricately designed outlines of phoenixes and feathers. This outfit confers limited healing powers to the wearer. The fabric is a few degrees warmer than it should be at all times and comfy as fuck! This outfit will heal moderate and light wounds, however, anything too serious will not be healed. The outfit itself can also run out of energy after healing too many wounds. This outfit allows greater maneuverability while flying and on mental command a couple dozen paper-thin knives and daggers spring out of the outfit, causing the wearer to bristle dangerously.
• Void Cloak of Terror: 1000 B - This cloak is black with pinpoints of starry light like glitter on it and long tendrils of tentacle-like cloth trailing all over the back. Wearing this cloak renders the wearer invisible. Once per thread, you can place an item in the cloak and destroy it, although you can't destroy anything bigger than the cloak itself. At will, you can command four of the cloth 'tentacles' to move at your command. These tendrils are capable of grasping, moving, tying things up, and basically anything else a normal tentacle can do. Each one is about 5 feet long. Damage to the tentacles does not harm you, but it does damage the cloak. You can destroy up to 20 before the cloak must be repaired to restore functionality.
• iPhone Watch: 30 B - This watch also doubles as an iPhone. It's a touch smaller but not by too much and still perfectly useable, all with the portability of being on your wrist.
Weapons:
• Supernova Scissorsword: 6000 B - This item is an artifact. It cannot be traded or further alchemized. This oversized scissor can break apart and become two swords or it can be wielded just as it is. One blade is water themed, one blade is fire themed, and the edges of both seem to be space themed. The handles look like someone pasted a Deathnote theme all over them. The water blade is made of some kind of strange sharp, semi-solid water. The fire blade is made of fire. The edges of both look black but a closer glimpse will reveal the boundless stars of space. The weapon is capable of doing the following:
1) Can phase the weapon through solid objects at will, and re-harden at will.
2) Can create portals to anywhere in sight.
3) Cause intense burns when struck.
4) Leave sand within any wounds inflicted that cannot heal until healed from an outside source.
5) Create a fiery sandstorm of about 30 ft. The wielder is encased in cool water and thus immune. This ability can be done at will.
6) Can turn sand granules into tiny space-charged portals though the effect only lasts a few posts.
7) Allows pyrokinesis and hydrokinesis.
8) Once per thread, cause a supernova like blast. The damage is fire and steam based and when the supernova goes off, a strong space-based pull to the heart of the blast occurs. While it is possible to resist the pull, it is far more difficult for some people who are ill equipped to do so. Resisting the pull may cause cuts and bruising all over the body.
• Artifact Scissorhands: 5500 B - This scissorhand is more weapon than useful hand. This item is an artifact; it cannot be traded or further alchemized. The blade of the scissorhands are white with dark stripes, though turn red with yellow stripes in strife. It can do the following:
1) Point into the distance with these and you can shoot one half of a linked portal set. Must be able to see where you're shooting each half of the portal.
2) Allows you to use pyrokinesis while worn.
3) Can become jagged tiger's teeth and clamp onto something at will. Anything "bitten" will feel an intense burning sensation(whether it is actually on fire or not) on top the sharpness of the blades. They will also be given a Doom based curse that slowly chips away at their health until the strife ends. Generally if they haven't dropped or the strife doesn't end after 10 rounds of posts, their health will be sapped and they'll collapse. Healing, anti-curse, and similar powers and items will negate the curse of doom.
4) Holding the scissorhand out and concentrating allows you to levitate in place. While doing so, you cast an unnaturally deep shade below yourself.Anything inside this shade becomes invisible.
5) The blades can turn into long, dextrous tentacles.
6) Once per thread, you can touch a hand-sized object and utterly destroy it.
7) At willl, you can activate PHOENIX MODE. Doing so makes it impossible to turn the weapon into tentacles but instead wreathes the weapon in an unquenchable fire. If you die while in Phoenix Mode, you will revive, though this can only be used once. If revival is activated, the weapon will become scorched and charred and must have this function restored for a small fee at the LORAT forge.
• Sword of the Inferno of the Cosmos: 5000 B - This sword is in the shape of a tear drop. It seems to be made of constantly moving pieces of space, as it part of the sky constellations and all was ripped from the above and formed into a sword. However upon closer inspection it is clear that it is simply pieces of sand moving around constantly. On the will of the user when the blade would contact something the sand can instead pass over it like a liquid instead of hitting it. Also at will the blade can suck gain a gravitational pull that will effect 3ft around it. It's not strong enough to pull a person in but in combat it will make it harder to dodge or avoid the sword (moderate). The blade of the sword is extremely sharp causing deep cuts. On top of this with every cut a small amount of sand will be left behind that will burn in the wounds causing damage (moderate) for every post the wound isn't healed or the sand isn't removed. At the user's will the sword can expand into a massive sandstorm 30ft wide. Each piece of sand will be on fire and will cause serious (moderate) damage every post someone is exposed to it. At any point the user can also cause the grains of sand not part of the sword to turn into small blackholes. They aren't large enough to pull a person in or even a small object however they will deal some damage (weak) but due to the number of sand particles they can still be very effective. Additionally the blackholes and the sand storm will have a gravitational attraction (moderate) and make it harder to get away from. The sword can make portals on any flat surface the user can see. Finally the sand particles hurt more the more someone is hit with them. (1-15 is weak, 16-30 is light, 31-60 is moderate, 61-99 is strong, 100+ is epic) And the only way to reset this is to wait till the end of the thread or have someone able of curing doom related effects cure it.
• The Sword of the Endless Firestorm: 3000 B - This sword's handle looks to be made out of some sort of condensed sand and is quite simple looking. The cross guard resembles of Phoenix with its mouth open breathing fire. The blade itself is in a tear drop shape and looks to be made of pure fire however it looks like the middled of the sword is a concentrated sandstorm. This sword will burn any that it come into contact with it leaving flaming pieces of sand in every wound it leaves. The superheated sand will never cool down and thus keep the wounds open until they are healed. At the will of the user the contained fire-sandstorm that is at the heart of the blade can expand to create an enormous sandstorm where each piece of sand is on fire. This effect can and most likely will hurt the user as it will affect about a 30ft area. The sword has the ability to convert every sand particle not in the sword into a very small black hole all at once. This will cause the wounds with the sand in them to get even deeper and wider.
• Keybladetar of Deep Space: 2000B - This guitar's body looks like a black, starry phoenix with outspread wings. The neck is actually a sword, though it terminates in the teeth of a giant key, making it extremely difficult to play as an instrument. It makes a sound like an eagle's cry when swung. The blade itself looks to be made of some kind of ever-shifting crystal or glass, but if you touch the edge, your finger gets wet...and cut! It's still as sharp as a regular sword, but passes over solid objects like water.
It is always warm to the touch and gives you moderate protection from cold-based attacks. You can will the blade to boil to deal extra damage against your opponent. Whenever you hit someone, they are struck with a stacking debuff that renders successive hits increasingly more damaging. The debuff can only be removed with powers and items that clear away Doom-related debuffs or at the end of the thread.
At will, it generates a gravitational pull that extends three feet around it. It's unlikely to pull a person toward it, but in close combat, it makes it harder for an opponent to dodge and easier for you to parry their attacks. When this is active, it deals additional cold damage that may affect the opponent's speed and dexterity, reducing the number of actions they can take by one.
It has the additional functionality of creating portals. Its range isn't great; you can only form a portal somewhere in your line of sight and it has to be on a flat surface.
Sylladex:
• Emergency Fedora - Just in case Noah wants to feel like a pimp.
• Phylactery - This item holds a portion of the owner's soul. So long as this phylactery remains intact and safe, the owner can never permanently die. This item is a holiday special! It cannot be duplicated or alchemized.
• Special ID - This ID card shows that you're a somewhat famous person. Flash it at NPCs hassling and there is a chance they will leave you alone.
• Ball of Sharpness: 5 B - This is a small ball of blades. It'd be really hard to pick up and handle but it'd hurt a lot if you got hit by it.
• Propane Filled Stick: 13 B - This stick is filled with propane, which it runs off of.
• Pokéball: 25 B - Used for catching Pokémon, if they existed. Also gives something the ability to capture things when alchemized. Contains: A joyful and mirthful alligator phoenix. It's tears heal things, and it's technically immortal. When it dies, it will be reborn from it's own ashes.
• Psychic Terror Mask: 800 B - This mask strikes fear into the hearts of any who gaze upon it. When you wear this max and fix your stare on someone, for as long as you are holding their gaze, you can send mental fear assaults into their mind (with player permission.) Once they break their gaze or otherwise thwart you, you can't affect that person again for the rest of the thread.
• Z Final Smash: 2000 B - Yin-yang and phoenix themed smash ball. When this apple sized ball is smashed by Noah Caswell, it causes him to be filled with an energy that creates a super powered attack based on his godtier abilities and personal interests. When the attack is performed the smash ball reforms, in an inert state. Cannot be used by other players or they will catch on fire. Usable once per thread.
• Crown of Prospit: 2100 B - The crown of the royalty on Prospit. Other than that there isn't much going on. Well except for the fact that this crown is rumored to revive any ghost that wears it.
Other:
• Space and Firefang Scissorhands: 3000 B - This scissorhand is more weapon than useful hand. Point into the distance with these and you can shoot one half of a linked portal set. Must be able to see where you're shooting each half of the portal. This also allows you to use pyrokinesis while worn. There is no limit to either ability. The blade of the scissorhands are white with dark stripes. They can become jagged tiger's teeth and clamp onto something at will. Anything "bitten" will feel an intense burning sensation(whether it is actually on fire or not) on top the sharpness of the blades.
• Sword of Pheonix Fire: 1300 B - This sword's cross-gaurd is in the shape of a pheonix with its mouth open out of which the blade, which is made entirely of fire, comes out. The blade is controlled fire that on the will of the holder can extend or shorten in length. The holder of the blade also has the ability of pyrokinesis. Whenever it is swung it sounds like an eagle's cry.
• Shade-Casting Cloaked Terror Phoenix: 1200 B - This toy phoenix can hover in the air at any height where left and creates unnaturally deep shade below it. The phoenix is black with pinpoints of starry light like glitter on it and its wings are made of long tendrils of tentacle-like cloth. Stepping into the shade it casts can render you invisible. Once per thread, you can place an item in the phoenix itself and destroy it, although you can't destroy anything bigger than your hand. At will you can command four of the cloth 'tentacles' to move at your command, though the phoenix will remain stationary unless you physically move it. Tese tendrils are capable of grasping, moving, tying things up, and basically anything else a normal tentacle can do. Each one is about 5 feet long. Damage to the tentacles slowly damages the toy. You can destroy up to 20 before the toy must be repaired to restore functionality.
• Teeth of a Death Elemental: 1000 B - This item when alchemized will give doom and death based powers.
• Tiger Tooth: 300 B - Alchemizing Item.
• Brain Chip Implant: 300 B - Alchemizing Item.
• Miniature Black Hole: 300 B - Alchemizing item.
• Endless Hourglass: 300 B - Alchemizing item.
• Piece of Horror Terror Tentacle: 300 B - Alchemizing Item.
• Cloak of Hiding: 300 B - Wearing this cloak renders the wearer invisible.
• Mask of Nightmares: 100 B - This mask is plain an unadorned. When worn, viewers looking at your face will see a frightening mask. It looks different to everyone.
• Portable Shade: 100 B - This item looks like an extremely thin black disc. It can hover in the air at any height where left and creates unnaturally deep shade below it.
• Miniature Sanstorm: 50 B - Alchemizing item.
• Skeletal Hand: 50 B - Alchemizing Item.
• Sharpnote: 20 B - Though it seems like a normal replica of the Deathnote in every way, the pages-though thin as normal paper- are made of blades. Touching the pages would be like cutting yourself with a knife. However the front and back cover pages serve as the hilt and can be handled safely.
• A Book of References To Things: 5 B - This is basically a book full of jokes, memes, and references to pop culture.
• Keytar - A keyboard and a guitar combined!
• iPhone - Don't eat it just because of the company's name.
• Sonic Screwdriver - For all of those Doctor Who fans out there. No, it doesn't actually work.
SOCIAL
Faction: Scavenger
Guilds: None
Fame: 79
Reputation
Preservationist - 51
Ruinist - 8
Paladin - 3
Equalizer - 27
Chaos - 25
EXTRA
Personality: Noah is your regular everyday dork, but not the good kind. His bad sense of humor, awkwardness, pure honesty, sarcasm, and unexpressive behavior makes it really uncomfortable to be around him, which pretty much makes it uncomfortable for himself as well. As apathetic and careless as he might appear to be, he would turn out to be more emotional, empathetic, and depressed than you'd think if he had someone to open up to. Also, since he's going through puberty, Noah can additionally have occasional mood swings out of the blue. So that's Noah in a nutshell, good luck dealing with him.
Background: Noah spent most of his days staying indoors, using electronics, playing video games, and communicating with friends via Pesterchum. Much of his personality was constructed from his ignorance towards social judgement at school. He lived in New York City with his guardian, Brother, who had unexpectedly won the lottery. One thing led to another, and Brother bought a private island in the middle of nowhere to spend the rest of their life at. Noah eventually booted up a Sburb session while he was there, things happened both good and bad, and boom: Noah appeared in The Glitch!
Appearance: Noah is just a short and skinny guy with the height of 5'6", he has emerald green eyes and pitch black hair. He had lost a hand after a pretty stupid mishap and has had a wicked scar around his neck ever since Eon decapitated him. Aside from that, he's just your every day dork in God Tier pajamas.
Relationships:
Matt: "As much as this guy is an asshole, he's still my best friend.
Klaria: "She's nice to me for the most part, and by that I mean she somehow found a way to deal with me. What a genius."
Lejeud: "If it wasn't for all of the bad situations we've had.. we'd still not be friends."
Justine: "Sometimes I'd like to comfort Justine, I don't think all of the shit that has been happening to her lately is settling in well. Though, I'm in no position to, and even if I could, I'm still not good at the 'comfort' thing."
Eon: "His ego is above the roof, but he can still kick my ass."
Gizmo: "No thanks."
Lady Muse: "Well, what can I say? She had me killed 'cause I was being a little stupid. Actually, I was being very stupid."
Lord Troll: "I wanted to earn his respect by joining the Preservationists, but I'm sure he'd still question my loyalty. Can't blame him."
Tesco & Rufure: "Can't talk about one without mentioning the other. They probably like each other, but if I said that to them they'd probably threaten to kill me or something."
Achievements:
(WIP)
Race: Human
Gender: Male
Age: 16
Height: 5'6"
Weight: 130 lbs.
Dream Planet: Prospit and Derse???
Typing Quirk: Noah's quirk is pretty normal but he sometimes he just. Pauses between sentences. And stuff.
Instrument: Keytar
God Tier: Thief of Space
Powers: As the Thief of Space, Noah could do the following: Disassemble himself and reconstruct elsewhere, penetrating areas that could not be reached previously, steal matter from objects in order to grow to larger heights, and steal enemy velocity in order to use it against an enemy to hit harder.
Themes:
Bittersweet - Panic! At The Disco
Brave as a Noun - Andrew Jackson Jihad
Innermission - Logic
INVENTORY
Wearing:
• Ray-Ban Glasses
• Time On My Brain Phone: 600 B - This phone has a psychic link to your mind. You can now access it and all of its functions mentally and even take 'calls' through the telepathic link essentially granting you telepathy to anyone who you have the phone number to and who picks up their phone when you 'call' them. It also imbues your phone with Time energy, giving a Moderate boost to Time players. If the owner is not a Time player then this allows them to Moderately buff themselves or one other person with time sped up or to Moderately debuff themselves or another person with time sped down. Effects last for 3 posts but no limit on uses per thread. Only one buff/debuff can be active at a time, however.
• Pyrokinesis Contacts: 1000 B - An eye contact used to represent the anti-hero from Code Geass, Lelouch vi Britannia. Allows you to use pyrokinesis while worn.
• Tearful Flying Dagger Outfit: 400 B - This outfit is cut in the same style as a Thief of Space. Its colors are red and orange- phoenix themed. There is yin-yang symbology within intricately designed outlines of phoenixes and feathers. This outfit confers limited healing powers to the wearer. The fabric is a few degrees warmer than it should be at all times and comfy as fuck! This outfit will heal moderate and light wounds, however, anything too serious will not be healed. The outfit itself can also run out of energy after healing too many wounds. This outfit allows greater maneuverability while flying and on mental command a couple dozen paper-thin knives and daggers spring out of the outfit, causing the wearer to bristle dangerously.
• Void Cloak of Terror: 1000 B - This cloak is black with pinpoints of starry light like glitter on it and long tendrils of tentacle-like cloth trailing all over the back. Wearing this cloak renders the wearer invisible. Once per thread, you can place an item in the cloak and destroy it, although you can't destroy anything bigger than the cloak itself. At will, you can command four of the cloth 'tentacles' to move at your command. These tendrils are capable of grasping, moving, tying things up, and basically anything else a normal tentacle can do. Each one is about 5 feet long. Damage to the tentacles does not harm you, but it does damage the cloak. You can destroy up to 20 before the cloak must be repaired to restore functionality.
• iPhone Watch: 30 B - This watch also doubles as an iPhone. It's a touch smaller but not by too much and still perfectly useable, all with the portability of being on your wrist.
Weapons:
• Supernova Scissorsword: 6000 B - This item is an artifact. It cannot be traded or further alchemized. This oversized scissor can break apart and become two swords or it can be wielded just as it is. One blade is water themed, one blade is fire themed, and the edges of both seem to be space themed. The handles look like someone pasted a Deathnote theme all over them. The water blade is made of some kind of strange sharp, semi-solid water. The fire blade is made of fire. The edges of both look black but a closer glimpse will reveal the boundless stars of space. The weapon is capable of doing the following:
1) Can phase the weapon through solid objects at will, and re-harden at will.
2) Can create portals to anywhere in sight.
3) Cause intense burns when struck.
4) Leave sand within any wounds inflicted that cannot heal until healed from an outside source.
5) Create a fiery sandstorm of about 30 ft. The wielder is encased in cool water and thus immune. This ability can be done at will.
6) Can turn sand granules into tiny space-charged portals though the effect only lasts a few posts.
7) Allows pyrokinesis and hydrokinesis.
8) Once per thread, cause a supernova like blast. The damage is fire and steam based and when the supernova goes off, a strong space-based pull to the heart of the blast occurs. While it is possible to resist the pull, it is far more difficult for some people who are ill equipped to do so. Resisting the pull may cause cuts and bruising all over the body.
• Artifact Scissorhands: 5500 B - This scissorhand is more weapon than useful hand. This item is an artifact; it cannot be traded or further alchemized. The blade of the scissorhands are white with dark stripes, though turn red with yellow stripes in strife. It can do the following:
1) Point into the distance with these and you can shoot one half of a linked portal set. Must be able to see where you're shooting each half of the portal.
2) Allows you to use pyrokinesis while worn.
3) Can become jagged tiger's teeth and clamp onto something at will. Anything "bitten" will feel an intense burning sensation(whether it is actually on fire or not) on top the sharpness of the blades. They will also be given a Doom based curse that slowly chips away at their health until the strife ends. Generally if they haven't dropped or the strife doesn't end after 10 rounds of posts, their health will be sapped and they'll collapse. Healing, anti-curse, and similar powers and items will negate the curse of doom.
4) Holding the scissorhand out and concentrating allows you to levitate in place. While doing so, you cast an unnaturally deep shade below yourself.Anything inside this shade becomes invisible.
5) The blades can turn into long, dextrous tentacles.
6) Once per thread, you can touch a hand-sized object and utterly destroy it.
7) At willl, you can activate PHOENIX MODE. Doing so makes it impossible to turn the weapon into tentacles but instead wreathes the weapon in an unquenchable fire. If you die while in Phoenix Mode, you will revive, though this can only be used once. If revival is activated, the weapon will become scorched and charred and must have this function restored for a small fee at the LORAT forge.
• Sword of the Inferno of the Cosmos: 5000 B - This sword is in the shape of a tear drop. It seems to be made of constantly moving pieces of space, as it part of the sky constellations and all was ripped from the above and formed into a sword. However upon closer inspection it is clear that it is simply pieces of sand moving around constantly. On the will of the user when the blade would contact something the sand can instead pass over it like a liquid instead of hitting it. Also at will the blade can suck gain a gravitational pull that will effect 3ft around it. It's not strong enough to pull a person in but in combat it will make it harder to dodge or avoid the sword (moderate). The blade of the sword is extremely sharp causing deep cuts. On top of this with every cut a small amount of sand will be left behind that will burn in the wounds causing damage (moderate) for every post the wound isn't healed or the sand isn't removed. At the user's will the sword can expand into a massive sandstorm 30ft wide. Each piece of sand will be on fire and will cause serious (moderate) damage every post someone is exposed to it. At any point the user can also cause the grains of sand not part of the sword to turn into small blackholes. They aren't large enough to pull a person in or even a small object however they will deal some damage (weak) but due to the number of sand particles they can still be very effective. Additionally the blackholes and the sand storm will have a gravitational attraction (moderate) and make it harder to get away from. The sword can make portals on any flat surface the user can see. Finally the sand particles hurt more the more someone is hit with them. (1-15 is weak, 16-30 is light, 31-60 is moderate, 61-99 is strong, 100+ is epic) And the only way to reset this is to wait till the end of the thread or have someone able of curing doom related effects cure it.
• The Sword of the Endless Firestorm: 3000 B - This sword's handle looks to be made out of some sort of condensed sand and is quite simple looking. The cross guard resembles of Phoenix with its mouth open breathing fire. The blade itself is in a tear drop shape and looks to be made of pure fire however it looks like the middled of the sword is a concentrated sandstorm. This sword will burn any that it come into contact with it leaving flaming pieces of sand in every wound it leaves. The superheated sand will never cool down and thus keep the wounds open until they are healed. At the will of the user the contained fire-sandstorm that is at the heart of the blade can expand to create an enormous sandstorm where each piece of sand is on fire. This effect can and most likely will hurt the user as it will affect about a 30ft area. The sword has the ability to convert every sand particle not in the sword into a very small black hole all at once. This will cause the wounds with the sand in them to get even deeper and wider.
• Keybladetar of Deep Space: 2000B - This guitar's body looks like a black, starry phoenix with outspread wings. The neck is actually a sword, though it terminates in the teeth of a giant key, making it extremely difficult to play as an instrument. It makes a sound like an eagle's cry when swung. The blade itself looks to be made of some kind of ever-shifting crystal or glass, but if you touch the edge, your finger gets wet...and cut! It's still as sharp as a regular sword, but passes over solid objects like water.
It is always warm to the touch and gives you moderate protection from cold-based attacks. You can will the blade to boil to deal extra damage against your opponent. Whenever you hit someone, they are struck with a stacking debuff that renders successive hits increasingly more damaging. The debuff can only be removed with powers and items that clear away Doom-related debuffs or at the end of the thread.
At will, it generates a gravitational pull that extends three feet around it. It's unlikely to pull a person toward it, but in close combat, it makes it harder for an opponent to dodge and easier for you to parry their attacks. When this is active, it deals additional cold damage that may affect the opponent's speed and dexterity, reducing the number of actions they can take by one.
It has the additional functionality of creating portals. Its range isn't great; you can only form a portal somewhere in your line of sight and it has to be on a flat surface.
Sylladex:
• Emergency Fedora - Just in case Noah wants to feel like a pimp.
• Phylactery - This item holds a portion of the owner's soul. So long as this phylactery remains intact and safe, the owner can never permanently die. This item is a holiday special! It cannot be duplicated or alchemized.
• Special ID - This ID card shows that you're a somewhat famous person. Flash it at NPCs hassling and there is a chance they will leave you alone.
• Ball of Sharpness: 5 B - This is a small ball of blades. It'd be really hard to pick up and handle but it'd hurt a lot if you got hit by it.
• Propane Filled Stick: 13 B - This stick is filled with propane, which it runs off of.
• Pokéball: 25 B - Used for catching Pokémon, if they existed. Also gives something the ability to capture things when alchemized. Contains: A joyful and mirthful alligator phoenix. It's tears heal things, and it's technically immortal. When it dies, it will be reborn from it's own ashes.
• Psychic Terror Mask: 800 B - This mask strikes fear into the hearts of any who gaze upon it. When you wear this max and fix your stare on someone, for as long as you are holding their gaze, you can send mental fear assaults into their mind (with player permission.) Once they break their gaze or otherwise thwart you, you can't affect that person again for the rest of the thread.
• Z Final Smash: 2000 B - Yin-yang and phoenix themed smash ball. When this apple sized ball is smashed by Noah Caswell, it causes him to be filled with an energy that creates a super powered attack based on his godtier abilities and personal interests. When the attack is performed the smash ball reforms, in an inert state. Cannot be used by other players or they will catch on fire. Usable once per thread.
• Crown of Prospit: 2100 B - The crown of the royalty on Prospit. Other than that there isn't much going on. Well except for the fact that this crown is rumored to revive any ghost that wears it.
Other:
• Space and Firefang Scissorhands: 3000 B - This scissorhand is more weapon than useful hand. Point into the distance with these and you can shoot one half of a linked portal set. Must be able to see where you're shooting each half of the portal. This also allows you to use pyrokinesis while worn. There is no limit to either ability. The blade of the scissorhands are white with dark stripes. They can become jagged tiger's teeth and clamp onto something at will. Anything "bitten" will feel an intense burning sensation(whether it is actually on fire or not) on top the sharpness of the blades.
• Sword of Pheonix Fire: 1300 B - This sword's cross-gaurd is in the shape of a pheonix with its mouth open out of which the blade, which is made entirely of fire, comes out. The blade is controlled fire that on the will of the holder can extend or shorten in length. The holder of the blade also has the ability of pyrokinesis. Whenever it is swung it sounds like an eagle's cry.
• Shade-Casting Cloaked Terror Phoenix: 1200 B - This toy phoenix can hover in the air at any height where left and creates unnaturally deep shade below it. The phoenix is black with pinpoints of starry light like glitter on it and its wings are made of long tendrils of tentacle-like cloth. Stepping into the shade it casts can render you invisible. Once per thread, you can place an item in the phoenix itself and destroy it, although you can't destroy anything bigger than your hand. At will you can command four of the cloth 'tentacles' to move at your command, though the phoenix will remain stationary unless you physically move it. Tese tendrils are capable of grasping, moving, tying things up, and basically anything else a normal tentacle can do. Each one is about 5 feet long. Damage to the tentacles slowly damages the toy. You can destroy up to 20 before the toy must be repaired to restore functionality.
• Teeth of a Death Elemental: 1000 B - This item when alchemized will give doom and death based powers.
• Tiger Tooth: 300 B - Alchemizing Item.
• Brain Chip Implant: 300 B - Alchemizing Item.
• Miniature Black Hole: 300 B - Alchemizing item.
• Endless Hourglass: 300 B - Alchemizing item.
• Piece of Horror Terror Tentacle: 300 B - Alchemizing Item.
• Cloak of Hiding: 300 B - Wearing this cloak renders the wearer invisible.
• Mask of Nightmares: 100 B - This mask is plain an unadorned. When worn, viewers looking at your face will see a frightening mask. It looks different to everyone.
• Portable Shade: 100 B - This item looks like an extremely thin black disc. It can hover in the air at any height where left and creates unnaturally deep shade below it.
• Miniature Sanstorm: 50 B - Alchemizing item.
• Skeletal Hand: 50 B - Alchemizing Item.
• Sharpnote: 20 B - Though it seems like a normal replica of the Deathnote in every way, the pages-though thin as normal paper- are made of blades. Touching the pages would be like cutting yourself with a knife. However the front and back cover pages serve as the hilt and can be handled safely.
• A Book of References To Things: 5 B - This is basically a book full of jokes, memes, and references to pop culture.
• Keytar - A keyboard and a guitar combined!
• iPhone - Don't eat it just because of the company's name.
• Sonic Screwdriver - For all of those Doctor Who fans out there. No, it doesn't actually work.
SOCIAL
Faction: Scavenger
Guilds: None
Fame: 79
Reputation
Preservationist - 51
Ruinist - 8
Paladin - 3
Equalizer - 27
Chaos - 25
EXTRA
Personality: Noah is your regular everyday dork, but not the good kind. His bad sense of humor, awkwardness, pure honesty, sarcasm, and unexpressive behavior makes it really uncomfortable to be around him, which pretty much makes it uncomfortable for himself as well. As apathetic and careless as he might appear to be, he would turn out to be more emotional, empathetic, and depressed than you'd think if he had someone to open up to. Also, since he's going through puberty, Noah can additionally have occasional mood swings out of the blue. So that's Noah in a nutshell, good luck dealing with him.
Background: Noah spent most of his days staying indoors, using electronics, playing video games, and communicating with friends via Pesterchum. Much of his personality was constructed from his ignorance towards social judgement at school. He lived in New York City with his guardian, Brother, who had unexpectedly won the lottery. One thing led to another, and Brother bought a private island in the middle of nowhere to spend the rest of their life at. Noah eventually booted up a Sburb session while he was there, things happened both good and bad, and boom: Noah appeared in The Glitch!
Appearance: Noah is just a short and skinny guy with the height of 5'6", he has emerald green eyes and pitch black hair. He had lost a hand after a pretty stupid mishap and has had a wicked scar around his neck ever since Eon decapitated him. Aside from that, he's just your every day dork in God Tier pajamas.
Relationships:
Matt: "As much as this guy is an asshole, he's still my best friend.
Klaria: "She's nice to me for the most part, and by that I mean she somehow found a way to deal with me. What a genius."
Lejeud: "If it wasn't for all of the bad situations we've had.. we'd still not be friends."
Justine: "Sometimes I'd like to comfort Justine, I don't think all of the shit that has been happening to her lately is settling in well. Though, I'm in no position to, and even if I could, I'm still not good at the 'comfort' thing."
Eon: "His ego is above the roof, but he can still kick my ass."
Gizmo: "No thanks."
Lady Muse: "Well, what can I say? She had me killed 'cause I was being a little stupid. Actually, I was being very stupid."
Lord Troll: "I wanted to earn his respect by joining the Preservationists, but I'm sure he'd still question my loyalty. Can't blame him."
Tesco & Rufure: "Can't talk about one without mentioning the other. They probably like each other, but if I said that to them they'd probably threaten to kill me or something."
Achievements:
(WIP)