Post by Lady on Jan 17, 2015 3:39:23 GMT
Name: Fausta Adaez
Link to Profile: thehomestuckglitch.proboards.com/thread/383/fausta-adaez
Strife Strategy: Fausta highly dislikes the loss of her toys and loses an edge by not being able to go invisible. Duking it out isn't her strongest point so she'll abuse the hell out of whatever cover she can get around; not to hide (unless the opportunity presents itself) but to try and influence the enemy. If she looks like she's trying to hide, obviously they will attack the spot that she's at. Fausta will utilize that to her advantage, grabbing cover whenever she suspects her opponent is about to unleash a particularly powerful attack.
Other than that, her strategy consists primarily of trying to take out her opponents quickly and utilizing their own equipment (such as it is) and powers against them. Against opponents with no ability to fly and no ranged attacks, she'll gleefully take to the air and repeatedly dive bomb her opponent, stabbing at them and flying up out of reach in swoops.
Against opponents that rely on their god tier powers to attack offensively, Fausta will abuse her Thief's Mirror ability. [[Thief's Mirror - Fausta steals aspect energy from an active ability, halving its effectiveness, and immediately rebounding what she stole back at the target.]] She'll also siphon off energy passively against more passive classes and actively against active classes, stealing away their abilities for her to use herself.
Against opponents that utilize emotional warfare, boosting themselves or debuffing Fausta, she'll steal away their emotions to equalize things or to buff herself.
If any opponents has clothing that is particularly loose or long (such as scarves), she'll attempt to steal or take hold of the impromptu weapon and choke out her opponents, or blind them, or use whatever mundane items on her enemies that she can against them. Fausta is a master at improvised weaponry.
When all else fails, Fausta will try to move as swiftly as she can and make a killing strike with her dagger and, if that fails, will make a last ditch effort before her own defeat to steal her opponent's soul and OHKO them.
Weapon of Choice: Nightmare Dagger - This dagger is permanently covered in a poison that sends the inhaler into a deep and fitful sleep, plagued by nightmares, night terrors, and even sleep paralysis if they're unlucky. It also causes nausea, cramping, and potentially vomiting for up to two hours after they awaken, including the time they were still knocked out. - 700b
Strengths: Aside from her creativity with weaponry, Fausta has been trained from early childhood to her current age in the art of assassination and combat. She will be extremely difficult to outmaneuver, tactically speaking, and she's very good at dodging attacks that she can see coming (she'll have a tougher time against similarly highly-trained individuals who know better than to telegraph their movements.)
Weaknesses: Fausta can't take too many powerful blows. She relies heavily on ending fights quick; prolonged fighting against a heavyweight will always go badly for her.
vs
Name: Gizmo
Link to Profile: bruh
Strife Strategy: Oh god where did all my items go? Gizmo's fighting style is fairly item-heavy since he relies on ~distraction and surprise~. But even without them he's still a tricky fighter. He's usually pretty good at detecting weak points and will fuck around dodging until he gets a clear shot. In a fight where he can only use his claw, he'd be making a beeline to the opponent's vitals as soon as he's observed their abilities and come up with the best strategy to go about doing that. He'll rarely attempt to strike first unless its just a distraction. If things don't go as planned, he gets more risky and unpredictable. This might include wrapping his tail around someone's wrist and biting them in attempt to disarm them (not literally tho sudonian teeth aren't very sharp).
Clawkind:
Robotic Claw- sharp claw blades that attach to Gizmo's robotic arm.
Strengths: For starters he is a god tier, so flight could give him an edge for anyone grounded. He hasn't mastered all his abilities yet, but he can create blinding flashes of light with his Prince of Light powers (he's gotten plenty of cheap shots while his opponents couldn't see him). Can put up a plethora of mental blocks so mind readers don't get into his memories and thoughts. He can also mildly confuse opponents, at least enough to make them lose their sense of direction. Sudonians, especially Tree Sudonians, are naturally dexterous, so even and out of shape piece of trash like him would be able to dodge pretty well. He can use size to his advantage and slip around slower, larger opponents with ease.
Weaknesses: He's equivalent to the size of a lil munchkin cat for one thing. Though his pain tolerance is actually pretty high, he can only get hit a handful of times before he's down for the count. His attacks are not particularly all that strong. Also the cat don't touch my belly thing applies to all sudonians p much.
Link to Profile: thehomestuckglitch.proboards.com/thread/383/fausta-adaez
Strife Strategy: Fausta highly dislikes the loss of her toys and loses an edge by not being able to go invisible. Duking it out isn't her strongest point so she'll abuse the hell out of whatever cover she can get around; not to hide (unless the opportunity presents itself) but to try and influence the enemy. If she looks like she's trying to hide, obviously they will attack the spot that she's at. Fausta will utilize that to her advantage, grabbing cover whenever she suspects her opponent is about to unleash a particularly powerful attack.
Other than that, her strategy consists primarily of trying to take out her opponents quickly and utilizing their own equipment (such as it is) and powers against them. Against opponents with no ability to fly and no ranged attacks, she'll gleefully take to the air and repeatedly dive bomb her opponent, stabbing at them and flying up out of reach in swoops.
Against opponents that rely on their god tier powers to attack offensively, Fausta will abuse her Thief's Mirror ability. [[Thief's Mirror - Fausta steals aspect energy from an active ability, halving its effectiveness, and immediately rebounding what she stole back at the target.]] She'll also siphon off energy passively against more passive classes and actively against active classes, stealing away their abilities for her to use herself.
Against opponents that utilize emotional warfare, boosting themselves or debuffing Fausta, she'll steal away their emotions to equalize things or to buff herself.
If any opponents has clothing that is particularly loose or long (such as scarves), she'll attempt to steal or take hold of the impromptu weapon and choke out her opponents, or blind them, or use whatever mundane items on her enemies that she can against them. Fausta is a master at improvised weaponry.
When all else fails, Fausta will try to move as swiftly as she can and make a killing strike with her dagger and, if that fails, will make a last ditch effort before her own defeat to steal her opponent's soul and OHKO them.
Weapon of Choice: Nightmare Dagger - This dagger is permanently covered in a poison that sends the inhaler into a deep and fitful sleep, plagued by nightmares, night terrors, and even sleep paralysis if they're unlucky. It also causes nausea, cramping, and potentially vomiting for up to two hours after they awaken, including the time they were still knocked out. - 700b
Strengths: Aside from her creativity with weaponry, Fausta has been trained from early childhood to her current age in the art of assassination and combat. She will be extremely difficult to outmaneuver, tactically speaking, and she's very good at dodging attacks that she can see coming (she'll have a tougher time against similarly highly-trained individuals who know better than to telegraph their movements.)
Weaknesses: Fausta can't take too many powerful blows. She relies heavily on ending fights quick; prolonged fighting against a heavyweight will always go badly for her.
vs
Name: Gizmo
Link to Profile: bruh
Strife Strategy: Oh god where did all my items go? Gizmo's fighting style is fairly item-heavy since he relies on ~distraction and surprise~. But even without them he's still a tricky fighter. He's usually pretty good at detecting weak points and will fuck around dodging until he gets a clear shot. In a fight where he can only use his claw, he'd be making a beeline to the opponent's vitals as soon as he's observed their abilities and come up with the best strategy to go about doing that. He'll rarely attempt to strike first unless its just a distraction. If things don't go as planned, he gets more risky and unpredictable. This might include wrapping his tail around someone's wrist and biting them in attempt to disarm them (not literally tho sudonian teeth aren't very sharp).
Clawkind:
Robotic Claw- sharp claw blades that attach to Gizmo's robotic arm.
Strengths: For starters he is a god tier, so flight could give him an edge for anyone grounded. He hasn't mastered all his abilities yet, but he can create blinding flashes of light with his Prince of Light powers (he's gotten plenty of cheap shots while his opponents couldn't see him). Can put up a plethora of mental blocks so mind readers don't get into his memories and thoughts. He can also mildly confuse opponents, at least enough to make them lose their sense of direction. Sudonians, especially Tree Sudonians, are naturally dexterous, so even and out of shape piece of trash like him would be able to dodge pretty well. He can use size to his advantage and slip around slower, larger opponents with ease.
- Flight
- Can blind opponents (temporary)
- Strategic/tricky/cheap shots
- Dodging ability high
- Immune to poison
- Sensitive hearing and sense of smell: definitely can find invisible people
- Attacks power
- Low defense/frail
- No ranged attacks
- Only one eye
- Sensitive hearing makes him susceptible to sound based attacks