Post by Lady on Jan 28, 2015 0:30:27 GMT
Name: Ichi
Link to Profile: Ichi
Chosen Weapon: Dersite Wind-Blade Ring - 1000B - This ring seems like an ordinary Derse-affiliated ring with the wind aspect sign on it, but say the magic word, and it expands into a great longsword with a purple sheen. When swung, it releases a cyclone of wind at the enemy, also containing the same boosting capabilities as the wind ring. Amazing.(said boosting ability:
Strife Strategy: Ichi will attempt to engage his enemies in melee where he can put his sword and skills to their best use. In melee range Ichi's weapon will give him a strong advantage to most opponents since it will produce a cyclone of wind with every swing, making possible to leave them off balance for Ichi's next attack. If fighting a flying enemy, he will instead attempt to time his swings to try to catch his enemies in the cyclone of wind to knock them to the ground where he can try to finish them off. If fighting a ranged enemy, he will attempt to get close enough for the cyclone of wind to reach the enemy with the same mindset as against a flying opponent.
Strengths: Cyclone with every swing of sword. Agile fighter.
Weaknesses: Limited range. Limited options. Honorable against melee opponents.
vs
Name: Mike Runnels
Link to Profile: *yay*
Strife Strategy: Mike usually takes an all-out strategy. If he's going against an opponent he thinks he's stronger than, (which is most people), he'll charge at them, using all of his spear's abilities to try and take them down. If he's going against someone who he thinks is stronger than him, (which isn't that many people), he'll go on an evasion route, trying to dodge attacks and find a weak point he can strike.
Weapon:
Mighty Spear of the Elements - 5000b - This spear is made of gold and obsidian and hums with power while held. At will, it taps into one of three elements, combinations, or all three at once. Each of these spears are modes, but they can be shifted between once per post. This item is an artifact and cannot be further alchemized or duplicated.
1) Fire Mode: The blade of this spear is coated in fire, every time the user swings with it the fire will flare up almost like an explosion. The fire is amazingly hot and will burn or melt most things that it goes near.
2) Storm Mode: This spear constantly throws off sparks as it is filled with electricity. It can deal electrical damage just by touching another person, or you can fire lightning bolts from the tip at will. When you go to throw this spear an enormous lightning bolt will launch out of it and the spear itself will also be thrown as a lightning bolt. The spear can also generate a shield that will last 5 posts and slow down any projectiles severely. It can be thrown as such once a thread.
3) Ice Mode: This spear is made entirely of ice, although it's harder to break as a metal spear. Tapping it against the ground creates a 15 ft radius of solid ice to make running or walking difficult near the wielder. You can fire a ray of ice energy from the tip by pointing it. Striking someone with the spear leaves severe freeze burns. Once per thread you can summon a massive snow and ice storm that lasts 2-5 posts.
4) Firestorm Mode: The spear deals fire and electricity damage when it strikes. Once per thread, it can create a cloud that rains fire and shoots lightning at your enemies. It can also generate a shield that will last 5 posts that will slow down or burn up any projectiles.
5) Steam Mode: The spear becomes almost insubstantial. It can fire plumes of boiling steam when pointed or can be thrown invisibly. Tapping it against the ground creates a 15 ft radius of boiling hot steam that harms everyone but the wielder.
6) Icestorm Mode: The spear deals cold and electricity damage. Tapping it against hte ground creates a 15 ft radius of solid ice to make running or walking difficult near the wielder as well as conjuring up a protective barrier around you that slows down any projectiles severely. You can fire a bolt of electricity chased by a ray of ice once per thread from the tip. Once per thread you can summon a massive snow & ice storm with lightning that lasts 2-5 posts.
6) Omega Mode: This spear is made of pure undiluted energy. Once per thread, when you throw the spear in this mode, wherever it lands will explode in a massive multi-elemental blast of devastating damage.
Strengths:
Eagle Vision, can see through invisibility.
Pain Tolerance, can handle a lot of pain.
Is generally agile.
also can fly that's a thing
Weaknesses:
Doesn't try to block very often. He will ALWAYS try to attack if he thinks he can. Which might be a good thing, IF HE HAD ARMOR.
generally a jerk
Relies on his items. A LOT. So without them, he goes on his evasive route more often.
Link to Profile: Ichi
Chosen Weapon: Dersite Wind-Blade Ring - 1000B - This ring seems like an ordinary Derse-affiliated ring with the wind aspect sign on it, but say the magic word, and it expands into a great longsword with a purple sheen. When swung, it releases a cyclone of wind at the enemy, also containing the same boosting capabilities as the wind ring. Amazing.(said boosting ability:
The Wind Ring also helps focus a Breath Player’s powers, allowing easier control of their Aspect, and finds the Wind Ring more powerful for them. In reality it is simply the Wind Ring channeling their Aspect to give a boost to its abilities
[/link])Strife Strategy: Ichi will attempt to engage his enemies in melee where he can put his sword and skills to their best use. In melee range Ichi's weapon will give him a strong advantage to most opponents since it will produce a cyclone of wind with every swing, making possible to leave them off balance for Ichi's next attack. If fighting a flying enemy, he will instead attempt to time his swings to try to catch his enemies in the cyclone of wind to knock them to the ground where he can try to finish them off. If fighting a ranged enemy, he will attempt to get close enough for the cyclone of wind to reach the enemy with the same mindset as against a flying opponent.
Strengths: Cyclone with every swing of sword. Agile fighter.
Weaknesses: Limited range. Limited options. Honorable against melee opponents.
vs
Name: Mike Runnels
Link to Profile: *yay*
Strife Strategy: Mike usually takes an all-out strategy. If he's going against an opponent he thinks he's stronger than, (which is most people), he'll charge at them, using all of his spear's abilities to try and take them down. If he's going against someone who he thinks is stronger than him, (which isn't that many people), he'll go on an evasion route, trying to dodge attacks and find a weak point he can strike.
Weapon:
Mighty Spear of the Elements - 5000b - This spear is made of gold and obsidian and hums with power while held. At will, it taps into one of three elements, combinations, or all three at once. Each of these spears are modes, but they can be shifted between once per post. This item is an artifact and cannot be further alchemized or duplicated.
1) Fire Mode: The blade of this spear is coated in fire, every time the user swings with it the fire will flare up almost like an explosion. The fire is amazingly hot and will burn or melt most things that it goes near.
2) Storm Mode: This spear constantly throws off sparks as it is filled with electricity. It can deal electrical damage just by touching another person, or you can fire lightning bolts from the tip at will. When you go to throw this spear an enormous lightning bolt will launch out of it and the spear itself will also be thrown as a lightning bolt. The spear can also generate a shield that will last 5 posts and slow down any projectiles severely. It can be thrown as such once a thread.
3) Ice Mode: This spear is made entirely of ice, although it's harder to break as a metal spear. Tapping it against the ground creates a 15 ft radius of solid ice to make running or walking difficult near the wielder. You can fire a ray of ice energy from the tip by pointing it. Striking someone with the spear leaves severe freeze burns. Once per thread you can summon a massive snow and ice storm that lasts 2-5 posts.
4) Firestorm Mode: The spear deals fire and electricity damage when it strikes. Once per thread, it can create a cloud that rains fire and shoots lightning at your enemies. It can also generate a shield that will last 5 posts that will slow down or burn up any projectiles.
5) Steam Mode: The spear becomes almost insubstantial. It can fire plumes of boiling steam when pointed or can be thrown invisibly. Tapping it against the ground creates a 15 ft radius of boiling hot steam that harms everyone but the wielder.
6) Icestorm Mode: The spear deals cold and electricity damage. Tapping it against hte ground creates a 15 ft radius of solid ice to make running or walking difficult near the wielder as well as conjuring up a protective barrier around you that slows down any projectiles severely. You can fire a bolt of electricity chased by a ray of ice once per thread from the tip. Once per thread you can summon a massive snow & ice storm with lightning that lasts 2-5 posts.
6) Omega Mode: This spear is made of pure undiluted energy. Once per thread, when you throw the spear in this mode, wherever it lands will explode in a massive multi-elemental blast of devastating damage.
Strengths:
Eagle Vision, can see through invisibility.
Pain Tolerance, can handle a lot of pain.
Is generally agile.
also can fly that's a thing
Weaknesses:
Doesn't try to block very often. He will ALWAYS try to attack if he thinks he can. Which might be a good thing, IF HE HAD ARMOR.
Relies on his items. A LOT. So without them, he goes on his evasive route more often.