Post by Lady on Feb 9, 2015 6:18:13 GMT
Name: Joey Bocarrin
Link to Profile: thehomestuckglitch.proboards.com/thread/1288/joey-bocarrin
Weapon: Translucent Shimmering Staff of Siphon Storms -
Strife Strategy: He usually uses his Super speed to fight at all times, using it dodge, attack .and deflect, and coupled with his precognition (See further down) and his superb fighting skill, this usually makes him a force to be feared in close combat. With ranged opponents he usually likes to close the distance, but he sometimes uses his staff to return fire with lightning bolts, he can also just outright dodge projectiles (Including bullets) thanks to his speed. He can also nullify one ability/item and steal temporary buffs once with his staff, also hit intangible things. He gets the ability to understand direction and movement, which gives him precognition of movements and the ability to know which direction an enemy is in at all times, not WHERE, just in what direction.
Strengths: Super speed (Enhanced speed allows for bullet dodging, out-speeding jets, etc.), quick reflexes (again bullet dodging), intuitive, resourceful, precognition of movement, flies, ruthless, agile, erratic.
Weaknesses: Cocky, can't ignore pain very well, nothing to see through illusions/invisibility, below average AOE, only of average strength and constitution, erratic.
vs
Name: Fausta Adaez
Link to Profile: thehomestuckglitch.proboards.com/thread/383/fausta-adaez
Strife Strategy: Fausta highly dislikes the loss of her toys and loses an edge by not being able to go invisible. Duking it out isn't her strongest point so she'll abuse the hell out of whatever cover she can get around; not to hide (unless the opportunity presents itself) but to try and influence the enemy. If she looks like she's trying to hide, obviously they will attack the spot that she's at. Fausta will utilize that to her advantage, grabbing cover whenever she suspects her opponent is about to unleash a particularly powerful attack.
Other than that, her strategy consists primarily of trying to take out her opponents quickly and utilizing their own equipment (such as it is) and powers against them. Against opponents with no ability to fly and no ranged attacks, she'll gleefully take to the air and repeatedly dive bomb her opponent, stabbing at them and flying up out of reach in swoops.
Against opponents that rely on their god tier powers to attack offensively, Fausta will abuse her Thief's Mirror ability. [[Thief's Mirror - Fausta steals aspect energy from an active ability, halving its effectiveness, and immediately rebounding what she stole back at the target.]] She'll also siphon off energy passively against more passive classes and actively against active classes, stealing away their abilities for her to use herself.
Against opponents that utilize emotional warfare, boosting themselves or debuffing Fausta, she'll steal away their emotions to equalize things or to buff herself.
If any opponents has clothing that is particularly loose or long (such as scarves), she'll attempt to steal or take hold of the impromptu weapon and choke out her opponents, or blind them, or use whatever mundane items on her enemies that she can against them. Fausta is a master at improvised weaponry.
When all else fails, Fausta will try to move as swiftly as she can and make a killing strike with her dagger and, if that fails, will make a last ditch effort before her own defeat to steal her opponent's soul and OHKO them.
Weapon of Choice: Nightmare Dagger - This dagger is permanently covered in a poison that sends the inhaler into a deep and fitful sleep, plagued by nightmares, night terrors, and even sleep paralysis if they're unlucky. It also causes nausea, cramping, and potentially vomiting for up to two hours after they awaken, including the time they were still knocked out. - 700b
Strengths: Aside from her creativity with weaponry, Fausta has been trained from early childhood to her current age in the art of assassination and combat. She will be extremely difficult to outmaneuver, tactically speaking, and she's very good at dodging attacks that she can see coming (she'll have a tougher time against similarly highly-trained individuals who know better than to telegraph their movements.)
Weaknesses: Fausta can't take too many powerful blows. She relies heavily on ending fights quick; prolonged fighting against a heavyweight will always go badly for her.
Link to Profile: thehomestuckglitch.proboards.com/thread/1288/joey-bocarrin
Weapon: Translucent Shimmering Staff of Siphon Storms -
{Spoiler} 2000b - This staff is translucent and shimmery and indestructable. It can fire a black lightning bolt at will. Once per thread it can summon a mighty terror-storm, which is like a thunderstorm but with inky black water, black lightning, and it sends out waves of overpowering fear for its duration (up to 3 posts.) When bapping someone lightly, will steal all of their temporary buffs and transfer them to you. Effects last for the rest of the thread. Can be used once per thread. In addition to being able to strike intangible creatures, once per thread it can completely nullify one ability or item used against you.
Strife Strategy: He usually uses his Super speed to fight at all times, using it dodge, attack .and deflect, and coupled with his precognition (See further down) and his superb fighting skill, this usually makes him a force to be feared in close combat. With ranged opponents he usually likes to close the distance, but he sometimes uses his staff to return fire with lightning bolts, he can also just outright dodge projectiles (Including bullets) thanks to his speed. He can also nullify one ability/item and steal temporary buffs once with his staff, also hit intangible things. He gets the ability to understand direction and movement, which gives him precognition of movements and the ability to know which direction an enemy is in at all times, not WHERE, just in what direction.
Strengths: Super speed (Enhanced speed allows for bullet dodging, out-speeding jets, etc.), quick reflexes (again bullet dodging), intuitive, resourceful, precognition of movement, flies, ruthless, agile, erratic.
Weaknesses: Cocky, can't ignore pain very well, nothing to see through illusions/invisibility, below average AOE, only of average strength and constitution, erratic.
vs
Name: Fausta Adaez
Link to Profile: thehomestuckglitch.proboards.com/thread/383/fausta-adaez
Strife Strategy: Fausta highly dislikes the loss of her toys and loses an edge by not being able to go invisible. Duking it out isn't her strongest point so she'll abuse the hell out of whatever cover she can get around; not to hide (unless the opportunity presents itself) but to try and influence the enemy. If she looks like she's trying to hide, obviously they will attack the spot that she's at. Fausta will utilize that to her advantage, grabbing cover whenever she suspects her opponent is about to unleash a particularly powerful attack.
Other than that, her strategy consists primarily of trying to take out her opponents quickly and utilizing their own equipment (such as it is) and powers against them. Against opponents with no ability to fly and no ranged attacks, she'll gleefully take to the air and repeatedly dive bomb her opponent, stabbing at them and flying up out of reach in swoops.
Against opponents that rely on their god tier powers to attack offensively, Fausta will abuse her Thief's Mirror ability. [[Thief's Mirror - Fausta steals aspect energy from an active ability, halving its effectiveness, and immediately rebounding what she stole back at the target.]] She'll also siphon off energy passively against more passive classes and actively against active classes, stealing away their abilities for her to use herself.
Against opponents that utilize emotional warfare, boosting themselves or debuffing Fausta, she'll steal away their emotions to equalize things or to buff herself.
If any opponents has clothing that is particularly loose or long (such as scarves), she'll attempt to steal or take hold of the impromptu weapon and choke out her opponents, or blind them, or use whatever mundane items on her enemies that she can against them. Fausta is a master at improvised weaponry.
When all else fails, Fausta will try to move as swiftly as she can and make a killing strike with her dagger and, if that fails, will make a last ditch effort before her own defeat to steal her opponent's soul and OHKO them.
Weapon of Choice: Nightmare Dagger - This dagger is permanently covered in a poison that sends the inhaler into a deep and fitful sleep, plagued by nightmares, night terrors, and even sleep paralysis if they're unlucky. It also causes nausea, cramping, and potentially vomiting for up to two hours after they awaken, including the time they were still knocked out. - 700b
Strengths: Aside from her creativity with weaponry, Fausta has been trained from early childhood to her current age in the art of assassination and combat. She will be extremely difficult to outmaneuver, tactically speaking, and she's very good at dodging attacks that she can see coming (she'll have a tougher time against similarly highly-trained individuals who know better than to telegraph their movements.)
Weaknesses: Fausta can't take too many powerful blows. She relies heavily on ending fights quick; prolonged fighting against a heavyweight will always go badly for her.