Post by Lady on Feb 24, 2015 5:33:32 GMT
Name: Dreamwarp
Link to Profile: thehomestuckglitch.proboards.com/thread/1017/dreamwarp
Strife Strategy: Dreamwarp is at a sharp disadvantage without all her items, but she can still put up a bit of a fight. Her weapon is so versatile it's almost borderline cheating, fortunately she's only permitted 1 of each card type per strife.
Her primary strategy with default opponents is to try and immobilize them. She'll open with a flung Death card which is actually useless, but she does so in the hopes that it will trigger whatever starting defenses her opponent has and allow her a chance to study how they react to her throwing cards. If there's a clear opportunity to hit them with a card, she'll use the following in quick succession: Hanged Man (bind them up), Moon (Auditory/Visual hallucinations, again, to further immobilize them), and then Tower (to crush them under a rockslide.)
Ranged opponents, she'll try to take them out with a Star card (fireball) to start. Especially mobile enemies she will drop a Chariot and ride to give herself some speed as well, although it's not exactly good at sharp turns.
Before using any of her god tier powers she'll supercharge herself with a Magician (power up card) for maximum effect.
If the enemy uses mind altering abilities, she will use a Fool (physical buff that destroys her common sense and sense of fear.) on herself to make herself into an erratic and unpredictable fighter.
If she's fighting against an up-close and personal opponent, she'll utilize a Lovers (lustful infatuations with Dream) card in hopes of getting them to stop fighting. If that happens, she'll either try to seduce them into surrendering or, failing that, will use a Strength card (Strength boost card) and sucker punch them as hard as she can.
Against invisible opponents she'll use as a Judgment card to make several moving illusory clones of herself as well as a Devil card to help her attack her assailent.
Justice and Temperance cards are for damage. Justice is used after taking a good amount of damage, Temperance is used to top off after Justice is used.
Finally she will utilize her Hope powers primarily against rage or fear based opponents, calming them and keeping herself from despair by manipulating the amounts of hope and optimism and happiness in herself and her opponent. If she winds up against an opponent who's being too cautious, or an opponent that relies exclusively on anger or negative emotions, she'll use her Emotional Blow-Out ability on them.
Weapon of Choice: Chaos Infused Tarot Deck (See profile)
Strengths: Highly, highly versatile and is skilled at picking out a strategy that matches her opponent's strength's and weaknesses.
Weaknesses: If you can make her run out of cards or put her in a position that she can't use them, she's a sitting duck. Without all her other items to augment her powers, she's little better than an average athletic woman with a deck of cards in terms of speed and strength.
vs
Name: Annukaine
Link to Profile: thehomestuckglitch.proboards.com/thread/2554/annukaine
Strife Strategy: To start off Annukaine is a lich, this makes him very hard to kill. Once his physical body is killed he will form into a shadow that will in time regenerate his physical body. Annukaine is a prince of mind and very good at his job. He can destroy someone's mind and make them go entirely insane even to the point of their brain stopping its most basic functions. He can also destroy people's minds causing their own body to work against them, regardless of how tough or physically strong you are when your body starts to rip itself apart you're just as weak as everybody else. His weapon The Spine Staff of Illusions is his signature item. With it he can create illusions that will then manifest depending on how much others believe in them. This combined with his ability to cause people to go insane makes his illusions seem very real and thus allows them to actually be real and effect the real world. The spine staff will also whisper to him secrets of other people and their weaknesses and fears. He can use this information to create illusions that are specifically tailored to them causing them serious distress and death. Finally he is the scariest person in the glitch for a reason.
Strengths: One scary motherfucker. A lich. Makes people go insane ==> gets them to believe in illusions ==> illusions become real ==> illusions kill them. And his illusions will be based on their fears.
Weaknesses: He is a glass canon. He is not physically very strong at all without his items however he makes up for it with his pure ability to destroy others. He's also very mentally and emotionally unstable prone to emotional mood swings and sudden personality swaps.
Link to Profile: thehomestuckglitch.proboards.com/thread/1017/dreamwarp
Strife Strategy: Dreamwarp is at a sharp disadvantage without all her items, but she can still put up a bit of a fight. Her weapon is so versatile it's almost borderline cheating, fortunately she's only permitted 1 of each card type per strife.
Her primary strategy with default opponents is to try and immobilize them. She'll open with a flung Death card which is actually useless, but she does so in the hopes that it will trigger whatever starting defenses her opponent has and allow her a chance to study how they react to her throwing cards. If there's a clear opportunity to hit them with a card, she'll use the following in quick succession: Hanged Man (bind them up), Moon (Auditory/Visual hallucinations, again, to further immobilize them), and then Tower (to crush them under a rockslide.)
Ranged opponents, she'll try to take them out with a Star card (fireball) to start. Especially mobile enemies she will drop a Chariot and ride to give herself some speed as well, although it's not exactly good at sharp turns.
Before using any of her god tier powers she'll supercharge herself with a Magician (power up card) for maximum effect.
If the enemy uses mind altering abilities, she will use a Fool (physical buff that destroys her common sense and sense of fear.) on herself to make herself into an erratic and unpredictable fighter.
If she's fighting against an up-close and personal opponent, she'll utilize a Lovers (lustful infatuations with Dream) card in hopes of getting them to stop fighting. If that happens, she'll either try to seduce them into surrendering or, failing that, will use a Strength card (Strength boost card) and sucker punch them as hard as she can.
Against invisible opponents she'll use as a Judgment card to make several moving illusory clones of herself as well as a Devil card to help her attack her assailent.
Justice and Temperance cards are for damage. Justice is used after taking a good amount of damage, Temperance is used to top off after Justice is used.
Finally she will utilize her Hope powers primarily against rage or fear based opponents, calming them and keeping herself from despair by manipulating the amounts of hope and optimism and happiness in herself and her opponent. If she winds up against an opponent who's being too cautious, or an opponent that relies exclusively on anger or negative emotions, she'll use her Emotional Blow-Out ability on them.
Weapon of Choice: Chaos Infused Tarot Deck (See profile)
Strengths: Highly, highly versatile and is skilled at picking out a strategy that matches her opponent's strength's and weaknesses.
Weaknesses: If you can make her run out of cards or put her in a position that she can't use them, she's a sitting duck. Without all her other items to augment her powers, she's little better than an average athletic woman with a deck of cards in terms of speed and strength.
vs
Name: Annukaine
Link to Profile: thehomestuckglitch.proboards.com/thread/2554/annukaine
Strife Strategy: To start off Annukaine is a lich, this makes him very hard to kill. Once his physical body is killed he will form into a shadow that will in time regenerate his physical body. Annukaine is a prince of mind and very good at his job. He can destroy someone's mind and make them go entirely insane even to the point of their brain stopping its most basic functions. He can also destroy people's minds causing their own body to work against them, regardless of how tough or physically strong you are when your body starts to rip itself apart you're just as weak as everybody else. His weapon The Spine Staff of Illusions is his signature item. With it he can create illusions that will then manifest depending on how much others believe in them. This combined with his ability to cause people to go insane makes his illusions seem very real and thus allows them to actually be real and effect the real world. The spine staff will also whisper to him secrets of other people and their weaknesses and fears. He can use this information to create illusions that are specifically tailored to them causing them serious distress and death. Finally he is the scariest person in the glitch for a reason.
Strengths: One scary motherfucker. A lich. Makes people go insane ==> gets them to believe in illusions ==> illusions become real ==> illusions kill them. And his illusions will be based on their fears.
Weaknesses: He is a glass canon. He is not physically very strong at all without his items however he makes up for it with his pure ability to destroy others. He's also very mentally and emotionally unstable prone to emotional mood swings and sudden personality swaps.