Post by TehAwesomestKitteh on Aug 16, 2015 15:36:48 GMT
Welcome to Ring of Agents, you play as a member of two teams (Prospit and Derse to match the Glitch's theme), your objective is to successfully eliminate either the leader of the other team, or all of their "agents". The problem is, you don't what team everyone else is in.
(Sorry if this all sounds noob-ish/incoherent. First time doing something like this here so pardon me and my mistakes.)
MECHANICS:
ACTIONS: Everyone gains two actions to use for either attacking, analyzing, or waiting per "day" (When I post). Waiting is basically not using one of your two actions. Attacking is attempting to hurt someone. Analyzing someone will reveal one of the following: Role, Power, Team. The order that you did your actions is important since the first action will be done first.
HEALTH AND COMBAT: When the game starts, everyone (excluding roles that modify HP) starts with 3HP and a random amount of power from 1-10. If you fight someone, the one with the higher power wins, and the loser loses 1HP. If it's a stalemate, both parties lose 1HP. Lose all your HP and you're out.
ROLES: Roles are special agents that do special things.
Prospitian/Dersite Agent: You're regular. Nothing special 'bout you.
Prospitian/Dersite Analyst: You know who all your teammates are, but you will have the lowest power possible (1). You have the ability to instantly kill a Spy.
Prospitian/Dersite Spy: You know who the Royals are, but you can't attack them. You automatically fool the opposing Analyst into thinking you're one of them.
Prospitian/Dersite Royalty: You are the leader of your team. If you're dead, your team dies with you. Your power is automatically high (7 and above). There can only be one of you in each team.
Prospitian/Dersite Fool: Your HP is 5 when you start. When you die, you blurt out a role, power, or the team of one of your teammates.
Prospitian/Dersite Assassin: Your HP is 1 when you start. You have the ability to instantly kill a Royal.
Prospitian/Dersite Trapper: The power mechanic is reversed for you. E.x.: If your power is lower than your target, you win. Vice versa, and you lose 1HP.
When the game starts, everyone is randomly assigned a team, role, and power (excluding roles that modify power).
This is a game of communication. All actions taken will be via message. You are allowed to post/announce/whatever on the thread or message other people. Just know that there is a chance that the person(s) you send a message to/view your post in the thread are enemies.
Each "day" (when I post), lasts until either everyone has posted or 2 days have passed. When I post, I will write down what went down (vaguely of course), and how much HP was lost for each side.
I'll close sign-ups once twenty people have been reached, or it's been a week.
TIPS: Try to send your action as fast as possible, since the first actions I process are the ones that come in first.
HOW TO JOIN: Just jot down a name, any name, and a color.
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MECHANICS:
ACTIONS: Everyone gains two actions to use for either attacking, analyzing, or waiting per "day" (When I post). Waiting is basically not using one of your two actions. Attacking is attempting to hurt someone. Analyzing someone will reveal one of the following: Role, Power, Team. The order that you did your actions is important since the first action will be done first.
HEALTH AND COMBAT: When the game starts, everyone (excluding roles that modify HP) starts with 3HP and a random amount of power from 1-10. If you fight someone, the one with the higher power wins, and the loser loses 1HP. If it's a stalemate, both parties lose 1HP. Lose all your HP and you're out.
ROLES: Roles are special agents that do special things.
Prospitian/Dersite Agent: You're regular. Nothing special 'bout you.
Prospitian/Dersite Analyst: You know who all your teammates are, but you will have the lowest power possible (1). You have the ability to instantly kill a Spy.
Prospitian/Dersite Spy: You know who the Royals are, but you can't attack them. You automatically fool the opposing Analyst into thinking you're one of them.
Prospitian/Dersite Royalty: You are the leader of your team. If you're dead, your team dies with you. Your power is automatically high (7 and above). There can only be one of you in each team.
Prospitian/Dersite Fool: Your HP is 5 when you start. When you die, you blurt out a role, power, or the team of one of your teammates.
Prospitian/Dersite Assassin: Your HP is 1 when you start. You have the ability to instantly kill a Royal.
Prospitian/Dersite Trapper: The power mechanic is reversed for you. E.x.: If your power is lower than your target, you win. Vice versa, and you lose 1HP.
When the game starts, everyone is randomly assigned a team, role, and power (excluding roles that modify power).
This is a game of communication. All actions taken will be via message. You are allowed to post/announce/whatever on the thread or message other people. Just know that there is a chance that the person(s) you send a message to/view your post in the thread are enemies.
Each "day" (when I post), lasts until either everyone has posted or 2 days have passed. When I post, I will write down what went down (vaguely of course), and how much HP was lost for each side.
I'll close sign-ups once twenty people have been reached, or it's been a week.
TIPS: Try to send your action as fast as possible, since the first actions I process are the ones that come in first.
HOW TO JOIN: Just jot down a name, any name, and a color.